GRAN FITITO IS HERE!
Hello world! Today we want to tell you a little bit about the history of the Gran Fitito project and the team behind it.
Initially, Gran Fitito was born as an express project where we could show our capabilities. Juan and I were part of a videogame studio that unfortunately had to let us go, which sent us both back to the world of job searching. This made us realize that we didn't have much to show in our portfolios, since the clients we worked for as part of this studio, in one way or another, dind't allow us to show too much yet, so each of us started creating pieces of our own and thus being able to expand our portfolios a little bit more.
One day, while going back and forth between showing our work to each other, we realized that we could work on pieces together, since our work areas complement each other very well (he's a 2D Artist and I'm a Technical Artist), and we knew very well the good chemistry we had working together. This is how this collaborative project was born, where each of us sought to exploit our skills, and we personally liked the result so much, and we made progress so quickly, that we decided to take it a little further, and although for now it is something small and the future of the game is still not so clear, we believe that it is worth showing what we have so far.
We are currently working on sound and music to set this first stage as completed, and we have some ideas floating around about what is coming next, hoping to be able to show progress soon, but above all, we hope that you like this little demo as much as we do.
See you and thanks for reading! Stay tuned!
Files
Gran Fitito
Prototype of a narrative drived point and click game with simple mechanics and enganging art style
Status | In development |
Authors | emiacc, jciaurro |
Genre | Interactive Fiction, Puzzle |
Tags | 2D, Point & Click, Singleplayer |
Languages | English |
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