Gran Fitito
ABOUT
Gran Fitito is an In Development videogame, in which the adventure is experienced in different windows that the player has to operate simultaneously. It is a game strongly marked by a cinematic narrative with close-ups of the elements and artifacts which the player can interact with. Through simple mechanics such as point, click and drag, the player must solve different puzzles that will allow him to advance in the story and discover what a day in the life of the main character is like. In this first prototype we seek to represent the core idea of the game by solving an infinite loop where the player can experience the essence of the game.
CONTROLS
You just need your mouse! Navigate through the windows by pointing, clicking and draging (It can be played on mobile, however it was not designed for that platform).
CREDITS
Programming: Marco Graffi
Art and Illustration: Juan Ciaurro
Technical Art and Animation: Emiliano Angeletti
| Status | In development |
| Platforms | HTML5 |
| Release date | Jan 13, 2025 |
| Rating | Rated 5.0 out of 5 stars (2 total ratings) |
| Authors | emiacc, jciaurro, Marco Graffi |
| Genre | Interactive Fiction, Puzzle |
| Made with | Unity, Adobe Photoshop |
| Tags | 2D, Point & Click, Singleplayer |
| Average session | A few seconds |
| Languages | English |
| Inputs | Mouse |
Download
Click download now to get access to the following files:
Development log
- Submission to Improve My Game Jam94 days ago
- GRAN FITITO IS HERE!Jan 14, 2025




Comments
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A work of art that deserves nothing less than a sequel!
Thank you for developing a game and staging a story in this way.
Thank you for the kind words! We are now working on the full version, we hope to have news soon!
Hermoso Gran fitito
Gracias!!
Hola Omplik, participamos de una Jam llamada Improve My Game Jam, hay un par de cositas nuevas por si queres probarlo, saludos!
Neat little concept!! <-- was very much Not safe
Thank you for playing and sharing your thoughts! We're glad you liked the concept. About 'not safe,' we'd love to hear more—was there something surprising or something we could improve? Your feedback means a lot!
could've phrased that clearer, my bad. I was just joking about the "be careful" note that I didn't follow at all--full speed ahead!
At least you had the seatbelt on! Good to know you liked it. Thanks for playing it!
Hi Korrie! We made a little update for Improve My Game Jam, just to let you know!